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n |
Multiple
overlapping piconets (sets of communicating
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devices)
with own hopping sequence, max of one master
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and 8
slaves
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n |
Collisions
do occur when two piconets use same frequency
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at
the same time
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– |
as
more piconets overlap, performance degrades
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degradation
gradual: 10 overlapping piconets reduce aggregate
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bandwidth
by 10%
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n |
Single
device can participate in multiple piconets, though
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only
one at a time
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– |
need
to re-adjust clock to re-sync with master when entering a
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piconet
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inform
master when device leaves piconet, will suppress data being
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sent/device
being polled
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