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n |
Routing
Protocols:
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AODV:
on-demand protocol with traditional routing tables
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DSR:
source routing, route caches, nodes (optionally) listen
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promiscuously
to learn information to update cache
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TORA:
link reversal algorithm, maintains enough info so that link
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failure
not necessarily results in new route discovery, more
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complex
control messages
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n |
Simulation
Environment: “the usual”
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NS2,
50 nodes, 1500 x 300 m, initial power: 1000 Joules
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CBR
sources, 5 packets/s, 512 byte packets, 12 senders
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Random
waypoint model, 20 m/s max speed, variable pause time
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600
seconds simulation length, 4 different movement patterns per
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scenario
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