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1. |
Refine
Climb-PLA to build RPG-PLA
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2. |
Identify
groups of similar components across
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four
RPGs
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n |
for
we unify them with generic meta-components
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3. |
Address
unique features of three other RPGs
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we design meta-components to be adaptable
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4. |
Add
more optimizations and propagate to all
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four
games via RPG-PLA
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