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- Xiaojing Tao, Thomas Kunz, David Falconer
- Systems and Computer Engineering
- Carleton University
- tkunz@sce.carleton.ca
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- Explained in previous presentation for MANETs
- Nodes measure medium busy time, decide whether node is in congested area
based on dynamically determined threshold
- Sender picks route to destination (here: one of the gateways) that has
lowest number of overloaded nodes
- To route towards a node in a MESH: have to trigger router discovery from
ALL gateways (or have destination trigger “reverse” route discovery to
all gateways)
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- Mesh networks: Gateways/APs are performance bottlenecks
- MANET routing protocols, routing to closest AP, tend to (temporarily)
overload some APs
- TB can improve network performance by distributing traffic more equally
to all APs
- Future Work:
- Location of APs has major impact on performance
- IEEE 802.11 is poor protocol for APs, as they need to access media more
frequently than nodes
- MESH are more static, should we re-issue route discovery periodically?
- Explore TB in our wireless mesh testbed, based on IEEE 802.11 a/g
radios and Intel IXP 425-based wireless routers
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