Routing Protocols and Simulation
Environment
n Routing Protocols:
Ø AODV: on-demand protocol with traditional routing tables
Ø DSR: source routing, route caches, nodes (optionally) listen
promiscuously to learn information to update cache
Ø TORA: link reversal algorithm, maintains enough info so that link
failure not necessarily results in new route discovery, more
complex control messages
n Simulation Environment: “the usual”
Ø NS2, 50 nodes, 1500 x 300 m, initial power: 1000 Joules
Ø CBR sources, 5 packets/s, 512 byte packets, 12 senders
Ø Random waypoint model, 20 m/s max speed, variable pause time
Ø 600 seconds simulation length, 4 different movement patterns per
scenario