•Implemented a multicast/broadcast protocol both in a popular network simulator (NS2) and on Linux
laptops
•Compared performance under a range of scenarios
•Quantitative and qualitative differences
–Quantitative differences expected
–Qualitative differences not expected and cause for
concern
•Future work:
–Include additional simulators (GloMoSim) and tests
without MNE
–Analyze observed differences closer
–Isolate the effect of MNE
•Additionally, work on core protocol (congestion control,
security)