Thomas Kunz
Systems and Computer Engineering
7
MPR Selection
nOLSR_R1: similar to OLSR (i.e., choose 1-hop neighbours that cover maximum number of 2-hop neighbours), tie-breaker now maximum bandwidth nOLSR_R2: select the best bandwidth neighbors as MPRs until all the 2-hop neighbors are covered. nOLSR_R3: selects the MPRs in a way such that all the 2-hop neighbors have the maximum bottleneck bandwidth path through the MPRs to the current node