Thomas Kunz
Systems and Computer Engineering
83
New Design Themes
nLong-lived systems that can be untethered and unattended
–Low-duty cycle operation with bounded latency
–Exploit redundancy  and heterogeneous tiered systems
nLeverage data processing inside the network
–Thousands or millions of operations per second can be done using energy of sending a bit over 10 or 100 meters
–Exploit computation near data to reduce communication
nSelf configuring systems that can be deployed ad hoc
–Un-modeled physical world dynamics makes systems appear ad hoc
–Measure and adapt to unpredictable environment
–Exploit spatial diversity and density of sensor/actuator nodes
nAchieve desired global behavior with adaptive localized algorithms
–Can’t afford to extract dynamic state information needed for centralized control