Slide 1

Course Overview
Introduction
Data in Wireless Cellular Systems
Data in Wireless Local Area Networks
Internet Protocols
TCP over Wireless Link
Ad-Hoc Networks, Sensor Networks
Services and Service Discovery
System Support for Mobile Applications

Course Overview
Introduction
overview of technologies for wireless communication
some comments on marketplace (growth, dominant technologies)
Data in Wireless Cellular Systems
regulatory issues
AMPS/CDPD, GSM
Data in Wireless Local Area Networks
Wireless LANs: IEEE 802.11
Personal Area Networks: Bluetooth

Course Overview
Internet Protocols
Mobile IP (in IPv4 and IPv6)
MicroMobility Proposals
TCP over Wireless Link
Datalink Layer Solutions
Transport Layer Solutions
Network Layer Solutions
Ad Hoc Networks, Sensor Networks
Unicast Routing in ad-hoc networks (AODV, OLSR)
Multicast Routing
Intro to Wireless Sensor Networks

Course Overview
Services and Service Discovery
RFC 2165 (Service Location Protocol)
Jini: Overview, Service Discovery
System Support for Mobile Applications (if time allows)
File Systems and Databases
WWW
WAP (Wireless Application Protocol)
Java 2 ME

Course Overview
Marking scheme:
Three lab assignments (20% each)
To be completed August 10
One final exam (40%)
In class Thursday, July 26, 1 hour

Course Overview
References:
No single textbook, but relatively good/complete books are
Jochen Schiller, Mobile Communications, 2nd edition, Pearson Education Ltd. 2003, ISBN 0-321-12381-6
C. Siva Ram Murthy and B.S. Manoj, Ad Hoc Wireless Networks: Architectures and Protocols, Prentice Hall 2004, ISBN 0-13-147023-X (despite the title, it also covers many cellular/WLAN topics briefly).
Course webpage: http://kunz-pc.sce.carleton.ca/tongji/
List of major relevant conferences/journals/magazines provided in Appendix to course notes

Course Overview
Introduction
Data in Wireless Cellular Systems
Data in Wireless Local Area Networks
Internet Protocols
TCP over Wireless Link
Ad-Hoc Networks, Sensor Networks
Services and Service Discovery
System Support for Mobile Applications

The New Yorker

The New Yorker

The New Yorker

Drivers of Mobile Computing
Portable Devices
Laptops
Cellphones
RIM Blackberry
Wireless Communication
Cellular Systems
WLAN

Big Machines

Big Machines

Portable Computers:
The Early Days

Today: Many “Sleek” Devices

Mobile Phone Processor Power Today Compares to Desktop PCs of the 90s

Mobile Phone Storage Today Compares
to Desktop PCs of the 1990’s

2004 Camera Phone Resolution Exceeds 2001 Digital Cameras

Yesterday’s Products = Today’s Features?

Mobile devices

Computers for the next decades?
Computers are integrated
small, cheap, portable, replaceable - no more separate devices
Technology is in the background
computer are aware of their environment and adapt (“location awareness”)
computer recognize the location of the user and react appropriately (e.g., call forwarding, fax forwarding, “context awareness”)
Advances in technology
more computing power in smaller devices
flat, lightweight displays with low power consumption
new user interfaces due to small dimensions
more bandwidth per cubic meter
multiple wireless interfaces: wireless LANs, wireless WANs, regional wireless telecommunication networks etc. („overlay networks“)

Effects of device portability
Power consumption
limited computing power, low quality displays, small disks due to limited battery capacity
CPU: power consumption ~ CV2f
C: internal capacity, reduced by integration
V: supply voltage, can be reduced to a certain limit
f: clock frequency, can be reduced temporally
Loss of data
higher probability, has to be included in advance into the design (e.g., defects, theft)
Limited user interfaces
compromise between size of fingers and portability
integration of character/voice recognition, abstract symbols
Limited memory
limited value of mass memories with moving parts
flash-memory or ? as alternative

Internet: From Humble Beginnings in 1969 ….

Internet: … slowly….

Internet: … to a global communications network in 2007

Wireless Communication:
Cellular Networks Today

Wireless Communication:
Cellular Networks Tomorrow

Evolution of Cellular Networks
1G (AMPS, etc)
Analog, primarily voice, less secure, low bit data rate
2G (GSM, CDMA, etc) and 2.5 G (GPRS)
Digital, more secure, voice and data
3G (W-CDMA, CDMA2000, etc) and 3.5 G
Digital, multimedia, global roaming across a single network, 144Kbps to several Mbps, limited IP interoperability
4G (TBD)
Global roaming across multiple wireless networks, 10-100 Mbps, IP interoperability for seamless mobile Internet

Mobile communication
Two aspects of mobility:
user mobility: users communicate (wireless) “anytime, anywhere, with anyone”
device portability: devices can be connected anytime, anywhere to the network
Wireless vs. mobile        Examples
   
û û stationary computer
   
û ü notebook in a hotel
   
ü û wireless LANs in historic buildings
   
ü ü Personal Digital Assistant (PDA)
The demand for mobile communication creates the need for integration of wireless networks into existing fixed networks:
local area networks: standardization of IEEE 802.11,
ETSI (HIPERLAN)
Internet: Mobile IP extension of the internet protocol IP
wide area networks: e.g., internetworking of GSM and ISDN

Wireless networks in comparison to fixed networks
Higher loss-rates due to interference
emissions of, e.g., engines, lightning
Restrictive regulations of frequencies
frequencies have to be coordinated, useful frequencies are almost all occupied
Low transmission rates
local some Mbit/s, regional currently, e.g., 53kbit/s with GSM/GPRS
Higher delays, higher jitter
connection setup time with GSM in the second range, several hundred milliseconds for other wireless systems
Lower security, simpler active attacking
radio interface accessible for everyone, base station can be simulated, thus attracting calls from mobile phones
Always shared medium
secure access mechanisms important

Applications I
Vehicles
transmission of news, road condition, weather, music via DAB
personal communication using GSM
position via GPS
local ad-hoc network with vehicles close-by to prevent accidents, guidance system, redundancy
vehicle data (e.g., from busses, high-speed trains) can be transmitted in advance for maintenance
Emergencies
early transmission of patient data to the hospital, current status, first diagnosis
replacement of a fixed infrastructure in case of earthquakes, hurricanes, fire etc.
crisis, war, ...

Typical application: road traffic

Applications II
Traveling salesmen
direct access to customer files stored in a central location
consistent databases for all agents
mobile office
Replacement of fixed networks
remote sensors, e.g., weather, earth activities
flexibility for trade shows
LANs in historic buildings
Entertainment, education, ...
outdoor Internet access
intelligent travel guide with up-to-date
location dependent information
ad-hoc networks for
multi user games

Location dependent services
Location aware services
what services, e.g., printer, fax, phone, server etc. exist in the local environment
Follow-on services
automatic call-forwarding, transmission of the actual workspace to the current location
Information services
„push“: e.g., current special offers in the supermarket
„pull“: e.g., where is the Black Forrest Cherry Cake?
Support services
caches, intermediate results, state information etc. „follow“ the mobile device through the fixed network
Privacy
who should gain knowledge about the location

The Holy Grail: Universal Broadband Access

 Wireless systems:
overview of the development

Universal Broadband Access: Higher Bandwidth

Complementary access solutions for different mobility needs

TCP/IP and Mobile Computing
TCP/IP core designed 30+ years ago
Extremely successful:
Size of Internet
Integration of different networking technologies
So integrating all these new wireless networks using TCP/IP obviously the way to go, right? J

Well…..
TCP/IP protocols are not quite without problems of their own (even for wired networks)
Lack of QoS
Weak Security
“Business model” with intelligence at the edge does not suit operators all that well
à most cellular network access netwoks and cores are NOT based on TCP/IP (though this is changing)

Wireless access technologies: No uniform standard (similar to Ethernet) in sight

Overlay Networks - the global goal

Key features of future mobile and wireless networks
Improved radio technology and antennas
smart antennas, beam forming, multiple-input multiple-output (MIMO)
space division multiplex to increase capacity, benefit from multipath
software defined radios (SDR)
use of different air interfaces, download new modulation/coding/...
requires a lot of processing power (UMTS RF 10000 GIPS)
dynamic spectrum allocation
spectrum on demand results in higher overall capacity
Core network convergence
IP-based, quality of service, mobile IP
Ad-hoc technologies
spontaneous communication, power saving, redundancy
Simple and open service platform
intelligence at the edge, not in the network (as with IN)
more service providers, not network operators only

Example IP-based 4G/Next G/… network

Potential problems
Quality of service
Today‘s Internet is best-effort
Integrated services did not work out
Differentiated service have to prove scalability and manageability
What about the simplicity of the Internet? DoS attacks on QoS?
Internet protocols are well known…
…also to attackers, hackers, intruders
security by obscurity does not really work, however, closed systems provide some protection
Reliability, maintenance
Open question if Internet technology is really cheaper as soon as high reliability (99.9999%) is required plus all features are integrated
Missing charging models
Charging by technical parameters (volume, time) is not reasonable
Pay-per-application may make much more sense
Killer application? There is no single killer application!
Choice of services and seamless access to networks determine the success

Challenges
Wireless Technology
Higher bandwidth
Cheaper radios (Bluetooth, ZigBee)
Operate in licence-free spectrum, or co-exist with other services/exploit unused portions of frequency band
Services
Networks are more than dump bitpipes (3G was initially big on services, difference between “beyond 3G” and 4G)
Internet Protocols
Existing protocols ill-suited to wireless transmissions and mobile end-hosts
New protocol requirements (mobility mgmt, different types of handoff, QoS, security)
Yet another “nail in the coffin” for IPv4 (3 billion handsets!)

Mobile Computing is Fun